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Mindustry water
Mindustry water












  1. #MINDUSTRY WATER GENERATOR#
  2. #MINDUSTRY WATER MODS#

mod/content names are lowercased and hyphen separated.If you've read the first few sections of this guide, you'll spot it right away: Turrets specifically have a black border added to them, so you must account for that while making your sprites, leaving transparent space around turrets for example: Ripple You can find all the vanilla sprites here:Īnother thing to know about sprites is that some of them are modified by the game. my-hail could be a turret, and it could look for the suffix -heat and what this means is it'll look for my-hail-heat. content/blocks/my-hail.json has the name my-hail and similarly sprites/my-hail.png has the name my-hail, so it'll be used by this content.Ĭontent may look for multiple sprites. The content parser will look through it recursively, so you can organize them how ever you feel.Ĭontent is going to look for sprites relative to it's own name. Sprites can simply be dropped in the sprites/ subdirectory.

mindustry water

Block sprites should be 32 * size, so a 2x2 block would require a 64圆4 image. The content of these files will tend to look something like this:Īll you need to make sprites, is an image editor that supports transparency (aka: not paint). content/items/metals/iron.hjson, which would respectively create an item named iron.The filenames of these files is important, because the stem name of your path (filename without the extension) is used to reference it.įurthermore the files within theseb content//* directories may be arbitrarly nested into other sub-directories of any name, to help you organize them further, for example: Note that each one of these subdirectories needs a specific content type. content/zones/ for zones, configuration of campaign maps.

#MINDUSTRY WATER GENERATOR#

  • content/units/ for flying or ground units, like reaper and dagger A collection of schematics for many different uses All Reviews: Overwhelmingly Positive You should resize your image in advance to some multiple of 128x128 (does not need to be a square) View all 10 high-quality Screenshots of the Mindustry app for Android Combustion Generator 2 Combustion Generator 2.
  • content/liquids/ for liquids, like water and slag.
  • content/mechs/ for mechs, like tau and glaive.
  • content/blocks/ for blocks, like turrets and floors.
  • content/items/ for items, like copper and surge-alloy.
  • Inside of content/ you have subdirectories for the various kinds of content, these are the current common ones: Note that your filenames should be lowercased and hyphen separated:Īt the root of your project directory you can have a content/ directory, and this is where all the Json/Hjson data goes.
  • Apple: ~/Library/Application Support/Mindustry/mods/.
  • Steam: steam/steamapps/common/Mindustry/mods/.
  • #MINDUSTRY WATER MODS#

    sprites/ Sprites directory for your content,Įvery platform has a different user application data directory, and this is where your mods should be placed:.sprites-override/ Sprites directory for overriding ingame content,.

    mindustry water

  • schematics/ directory for Schematic files,.
  • content/* directories for game Content,.
  • mod.json (required) metadata file for your mod,.
  • Submit pull requests, issues or suggestions on Github:














    Mindustry water